About me
Hi there! 👋 I’m Stefan, a PhD student working on autonomous driving at Mercedes-Benz. I’m also part of the Autonomous Vision Group at the University of Tübingen, supervised by Andreas Geiger.
My research is at the intersection of machine learning and 3D Vision, especially motion-based self-supervised learning for 3D LiDAR sensors.
Publications
- LISO: Lidar-only Self-Supervised 3D Object Detection
- Stefan Baur, Frank Moosmann and Andreas Geiger
- 2024 European Conference on Computer Vision (ECCV)
- Paper
- SLIM: Self-Supervised LiDAR Scene Flow and Motion Segmentation
- Stefan Baur*, David Emmerichs*, Frank Moosmann, Peter Pinggera, Bjorn Ommer and Andreas Geiger (*: equal conribution)
- 2021 International Conference on Computer Vision (ICCV), Oral
- Paper
- Quantifying point cloud realism through adversarially learned latent representations
- Larissa T. Triess, David Peter, Stefan Baur and J. Marius Zöllner
- 2021 Proc. of the German Conference on Pattern Recognition (GCPR)
- PillarFlowNet: A Real-time Deep Multitask Network for LiDAR-based 3D Object Detection and Scene Flow Estimation
- Fabian Duffhaus; Stefan Baur
- 2020 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
- Real-time 3D LiDAR Flow for Autonomous Vehicles (Oral)
- Stefan A. Baur; Frank Moosmann; Sascha Wirges; Christoph B. Rist
- 2019 IEEE Intelligent Vehicles Symposium (IV)
Misc
- Co-chair of the session “Range Sensing and Deep Learning” @ 2020 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)
Software Projects
- RBRT: A lightweight Ray Tracer that I wrote to dive into raytracing and Rust.
- fast: supports Intel AVX & SSE SIMD instructions
- meshes can be loaded from .obj files
- Sudoku Solver:
- uses constraint propagation and backtracking
- Rust compiled to WebAssembly with React Frontend
- try it out (runs completely in the browser)
- Snake: A terminal based snake game
- no window manager or GUI required
- cross platform: Latest Release (Windows & Linux).