About me

Hi there! 👋 I’m Stefan, a ML Engineer working on autonomous driving at Applied Intuition. Prior to joining Applied, I worked at Mercedes-Benz on perception for driver assistance systems.

I have obtained my PhD as part of the Autonomous Vision Group at the University of TĂĽbingen, supervised by Andreas Geiger. The research during my PhD focused on motion-based self-supervised learning for 3D object detection, using LiDAR. You can find my thesis here.

I strongly believe in the Bitter Lesson: In the long run, methods that can make better use of data and compute tend to outperform all the clever tricks we come up with as computer vision researchers. That said, I think motion-based self-supervised learning in 3D is a powerful shortcut for models to obtain a deeper world understanding: It scales with data and compute, while taking advantage of how things actually move and exist in 3D space without requiring any human annotations.

Please check out my related publications below:

Publications

Misc

Software Projects

  • RBRT: A lightweight Ray Tracer that I wrote to dive into raytracing and Rust.
    • fast: supports Intel AVX & SSE SIMD instructions
    • meshes can be loaded from .obj files
  • Sudoku Solver:
    • uses constraint propagation and backtracking
    • Rust compiled to WebAssembly with React Frontend
    • try it out (runs completely in the browser)
  • Snake: A terminal based snake game